
Iteration 1
I aim to create a series of sculptures that showcase the impermanence of consumer goods and how their planned obsolescence makes one vulnerable in a consumerist society.
Cardboard armor, 2024, cardboard, (30x18x8)



For the 2nd iteration, my challenge was to create two or more objects with different materials than iteration 1, and document a person interacting with the objects.




Iteration 2 props

Project three-
For the final iteration, I created a “Single use shopping” installation. Looks to Lose highlights the impermanence of consumer goods and how certain consumers are preyed on to continue buying
Expanded Statement
In my 3rd iterative project, I aimed to ignite a critical discourse on the intersection of contemporary fashion and the omnipresent culture of single-use consumption. Looks to Lose Is portraying a high-end retailer that serves people with ‘disposable’ income. Each garment is suggested to be worn for less than 12 hours, some garments will decay before that time. To emphasizes the exclusivity and fleeting nature of the consumer experience- Shopping is only available to members online via a rotating passcode system.
By utilizing materials commonly associated with single-use items to construct garments, the project draws attention to the prevalence of planned obsolescence in modern fashion production. The absurdity of the setup, combined with the design elements, serves to provoke contemplation on the implications of this disposable mindset. Staging a ‘Single-use” high-end retailer catering to individuals with "disposable" income underscores the relationship between wealth and waste. The project serves as a commentary on the commodification of fashion and the strategically timed cycles fabricated to keep women buying. It invites viewers to reevaluate their consumption habits and contemplate the broader implications of their choices within the context of our rapidly declining environmental landscape.





